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RestFrames  v1.0.1
RestFrames HEP Event Analysis Software Library
CombinatoricState.cc
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1 // RestFrames: particle physics event analysis library
3 // --------------------------------------------------------------------
4 // Copyright (c) 2014-2016, Christopher Rogan
14 // This file is part of RestFrames.
15 //
16 // RestFrames is free software; you can redistribute it and/or modify
17 // it under the terms of the GNU General Public License as published by
18 // the Free Software Foundation; either version 2 of the License, or
19 // (at your option) any later version.
20 //
21 // RestFrames is distributed in the hope that it will be useful,
22 // but WITHOUT ANY WARRANTY; without even the implied warranty of
23 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
24 // GNU General Public License for more details.
25 //
26 // You should have received a copy of the GNU General Public License
27 // along with RestFrames. If not, see <http://www.gnu.org/licenses/>.
29 
31 #include "RestFrames/Jigsaw.hh"
33 #include "RestFrames/RestFrame.hh"
34 
35 namespace RestFrames {
36 
38  // CombinatoricState class
40 
41  CombinatoricState::CombinatoricState(const std::string& sname,
42  const std::string& stitle)
43  : State(sname, stitle)
44  {
45  m_Type = kCombinatoricState;
46  }
47 
49 
50  CombinatoricState::~CombinatoricState() {}
51 
53  return CombinatoricState::m_Empty;
54  }
55 
57  ClearElements();
58  State::Clear();
59  }
60 
62  if(IsEmpty()) return;
63 
64  if(!frame) return;
65  if(frame.IsVisibleFrame() &&
66  frame.IsRecoFrame())
67  m_Frames += frame;
68 
69  }
70 
72  if(!jigsaw) return;
73  if(jigsaw.IsCombinatoricJigsaw())
74  State::SetParentJigsaw(jigsaw);
75  }
76 
78  if(!jigsaw) return;
79  if(jigsaw.IsCombinatoricJigsaw())
80  State::SetChildJigsaw(jigsaw);
81  }
82 
84  m_Elements.Clear();
85  }
86 
88  if(IsEmpty()) return;
89  m_Elements += state;
90  }
91 
93  if(IsEmpty()) return;
94  m_Elements += states;
95  }
96 
98  return m_Elements;
99  }
100 
102  return m_Elements.GetN();
103  }
104 
105  bool CombinatoricState::ContainsElement(const RFKey& key) const {
106  return m_Elements.Contains(key);
107  }
108 
109  bool CombinatoricState::ContainsElement(const State& state) const {
110  return m_Elements.Contains(state);
111  }
112 
114  return m_Elements.Get(key);
115  }
116 
117  void CombinatoricState::Boost(const TVector3& B){
118  StateList(m_Elements).Boost(B);
119  State::Boost(B);
120  }
121 
122  TLorentzVector CombinatoricState::GetFourVector() const {
123  return StateList(m_Elements).GetFourVector();
124  }
125 
127  return StateList(m_Elements).GetCharge();
128  }
129 
130  CombinatoricState CombinatoricState::m_Empty;
131 
132 }
RestFrames::CombinatoricState::AddFrame
virtual void AddFrame(const RestFrame &frame)
Adds a frame (RestFrame) to this state.
Definition: CombinatoricState.cc:61
RestFrames::CombinatoricState::SetChildJigsaw
virtual void SetChildJigsaw(Jigsaw &jigsaw)
Sets the child jigsaw (Jigsaw) to jigsaw
Definition: CombinatoricState.cc:77
RestFrames::CombinatoricState
Definition: CombinatoricState.hh:43
RestFrames::RFCharge
Definition: RFCharge.hh:40
RestFrames::CombinatoricState::GetElements
VisibleStateList const & GetElements() const
Returns elements of this state.
Definition: CombinatoricState.cc:97
RestFrames::CombinatoricState::Empty
static CombinatoricState & Empty()
Returns empty CombinatoricState.
Definition: CombinatoricState.cc:52
RestFrames::RestFrame::IsRecoFrame
bool IsRecoFrame() const
Is this an ReconstructionFrame ? (yes/no)
Definition: RestFrame.cc:113
RestFrames::RestFrame
abstract base class for all Frame objects
Definition: RestFrame.hh:45
RestFrames::RFBase::IsEmpty
bool IsEmpty() const
Checks whether this is default (empty) instance of class.
Definition: RFBase.cc:84
RestFrames::CombinatoricState::AddElement
void AddElement(VisibleState &state)
Adds element to this state.
Definition: CombinatoricState.cc:87
RestFrames::RFList< VisibleState >
RestFrames::CombinatoricState::GetCharge
virtual RFCharge GetCharge() const
Returns charge of current frame.
Definition: CombinatoricState.cc:126
RestFrames::CombinatoricState::ContainsElement
bool ContainsElement(const State &state) const
Is state element contained in this state (true/false)
Definition: CombinatoricState.cc:109
RestFrames::CombinatoricState::GetFourVector
virtual TLorentzVector GetFourVector() const
Returns four-vector of current frame.
Definition: CombinatoricState.cc:122
RestFrames::VisibleState
Definition: VisibleState.hh:39
Jigsaw.hh
RestFrames::State::Clear
virtual void Clear()
Clears State of all connections to other objects.
Definition: State.cc:61
RestFrames::CombinatoricState::AddElements
void AddElements(const VisibleStateList &states)
Adds elements to this state.
Definition: CombinatoricState.cc:92
RestFrames::CombinatoricState::ClearElements
void ClearElements()
Clears all elements associated with this state.
Definition: CombinatoricState.cc:83
RestFrames::State::SetChildJigsaw
virtual void SetChildJigsaw(Jigsaw &jigsaw=Jigsaw::Empty())
Sets the child jigsaw (Jigsaw) to jigsaw
Definition: State.cc:129
CombinatoricState.hh
RestFrames::CombinatoricState::GetNElements
int GetNElements() const
Returns number of elements in this state.
Definition: CombinatoricState.cc:101
RestFrames::CombinatoricState::CombinatoricState
CombinatoricState()
Empty constructor.
Definition: CombinatoricState.cc:48
RestFrames::CombinatoricState::SetParentJigsaw
virtual void SetParentJigsaw(Jigsaw &jigsaw)
Sets the parent jigsaw (Jigsaw) to jigsaw
Definition: CombinatoricState.cc:71
VisibleState.hh
RestFrames::CombinatoricState::Clear
virtual void Clear()
Clears CombinatoricState of all connections to other objects.
Definition: CombinatoricState.cc:56
RestFrames::State::SetParentJigsaw
virtual void SetParentJigsaw(Jigsaw &jigsaw=Jigsaw::Empty())
Sets the parent jigsaw (Jigsaw) to jigsaw
Definition: State.cc:120
RestFrames::RestFrame::IsVisibleFrame
bool IsVisibleFrame() const
Is this a VisibleFrame ? (yes/no)
Definition: RestFrame.cc:97
RestFrames::CombinatoricState::Boost
virtual void Boost(const TVector3 &B)
Boosts to different frame (RestFrame)
Definition: CombinatoricState.cc:117
RestFrames::State::Boost
virtual void Boost(const TVector3 &B)
Boosts to different frame (RestFrame)
Definition: State.cc:152
RestFrames::Jigsaw
abstract base class for all Jigsaw objects
Definition: Jigsaw.hh:44
RestFrames::State
Abstract base class for all State objects.
Definition: State.hh:47
RestFrames::Jigsaw::IsCombinatoricJigsaw
bool IsCombinatoricJigsaw() const
Is combinatoric jigsaw? (true/false)
Definition: Jigsaw.cc:96
RestFrames::RFKey
Definition: RFKey.hh:38
RestFrames::CombinatoricState::GetElement
VisibleState const & GetElement(const RFKey &key) const
Returns element with key in this state.
Definition: CombinatoricState.cc:113
RestFrame.hh