30 #ifndef TreePlotNode_HH
31 #define TreePlotNode_HH
49 void SetLabel(
const std::string& label);
50 void SetSquare(
bool square);
52 void SetState(
const State& state);
53 void AddJigsaw(
const Jigsaw& jigsaw);
58 bool DoSquare()
const;
59 std::string GetLabel()
const;
61 int GetNJigsaws()
const;
63 State const& GetState()
const;
73 const State* m_StatePtr;
abstract base class for all Jigsaw objects
abstract base class for all Frame objects
abstract base class for all State objects