Definition at line 37 of file SetMassInvJigsaw.hh.
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| SetMassInvJigsaw (const std::string &sname, const std::string &stitle) |
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virtual void | Clear () |
| Clears Jigsaw of all connections to other objects.
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virtual std::string | GetLabel () const |
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virtual bool | AnalyzeEvent () |
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| InvisibleJigsaw (const std::string &sname, const std::string &stitle, int Ninvisible, int Nvisible) |
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void | SetGroup (Group &group=Group::Empty()) |
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InvisibleGroup & | GetGroup () const |
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void | AddVisibleFrame (const RestFrame &frame, int i=0) |
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void | AddVisibleFrames (const ConstRestFrameList &frames, int i=0) |
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void | AddInvisibleFrame (const RestFrame &frame, int i=0) |
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void | AddInvisibleFrames (const ConstRestFrameList &frames, int i=0) |
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void | AddMassFrame (const RestFrame &frame, int i=0) |
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void | AddMassFrames (const ConstRestFrameList &frames, int i=0) |
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virtual double | GetMinimumMass () const |
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| Jigsaw (const std::string &sname, const std::string &stitle, int Nchild, int Ndependancy) |
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JigsawType | GetType () const |
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virtual std::string | PrintString (LogType type) const |
| String of information associated with Jigsaw.
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bool | IsInvisibleJigsaw () const |
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bool | IsCombinatoricJigsaw () const |
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virtual ConstRestFrameList | GetParentFrames () const |
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virtual ConstRestFrameList const & | GetChildFrames (int i) const |
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virtual ConstRestFrameList const & | GetDependancyFrames (int i) const |
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void | RemoveFrame (const RestFrame &frame) |
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void | RemoveFrames (const ConstRestFrameList &frames) |
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| RFBase (const std::string &sname, const std::string &stitle, int key) |
| Standard constructor. More...
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bool | IsEmpty () const |
| Checks whether this is default (empty) instance of class.
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bool | operator! () const |
| Tests whether key is the same as this.
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void | Print (LogType type) const |
| Print information associated with object.
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RFKey | GetKey () const |
| gets object identification key
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std::string | GetName () const |
| Returns object name.
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std::string | GetTitle () const |
| Returns object title.
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bool | IsSame (const RFKey &key) const |
| Tests whether key is the same as this.
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bool | IsSame (const RFBase &obj) const |
| Tests whether obj is the same as this.
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bool | operator== (const RFKey &key) const |
| Tests whether key is the same as this.
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bool | operator== (const RFBase &obj) const |
| Tests whether obj is the same as this.
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bool | operator!= (const RFKey &key) const |
| Tests whether key is the same as this.
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bool | operator!= (const RFBase &obj) const |
| Tests whether obj is the same as this.
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void | FillStateJigsawDependancies (JigsawList &jigsaws) const |
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virtual bool | IsSoundBody () const |
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InvisibleState & | GetNewChildState () |
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void | SetParentState (State &state=State::Empty()) |
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InvisibleState const & | GetParentState () const |
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InvisibleState & | GetChildState (int i) const |
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virtual bool | InitializeAnalysis () |
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bool | InitializeDependancyJigsaws () |
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bool | InitializeJigsawExecutionList (JigsawList &exec_jigsaws) |
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virtual void | FillInvisibleMassJigsawDependancies (JigsawList &jigsaws) const |
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bool | CanResolve (const State &state) const |
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bool | CanResolve (const ConstRestFrameList &frames) const |
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bool | DependsOnJigsaw (const Jigsaw &jigsaw) const |
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virtual bool | InitializeTree () |
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void | AddChildFrame (const RestFrame &frame, int i=0) |
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void | AddDependancyFrame (const RestFrame &frame, int i=0) |
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virtual int | GetNChildren () const |
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virtual StateList const & | GetChildStates () const |
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int | GetNDependancyStates () const |
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virtual StateList const & | GetDependancyStates (int i) const |
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void | SetParentState () |
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virtual void | FillGroupJigsawDependancies (JigsawList &jigsaws) const |
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bool | SetBody (bool body) const |
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bool | SetMind (bool mind) const |
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bool | SetSpirit (bool spirit) const |
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virtual bool | IsSoundMind () const |
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virtual bool | IsSoundSpirit () const |
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void | UnSoundBody (const std::string &function) const |
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void | UnSoundMind (const std::string &function) const |
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void | UnSoundSpirit (const std::string &function) const |
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void | AddDependent (RFBase *dep) |
| pointer to RFBase object owned by this one
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